showing 26 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Anatoly Karpov Chess | ? | ? | labelminimizeminimize | |
First Moves | Longman Software | ? | labelimageminimize | |
Micro Chess | ? | ? | labelminimizeminimize | |
3D Psion Chess | Psion Software | 1982 | labelimageminimize | |
Spectrum Chess | Artic Computing | 1982 | labelimageminimize | |
Spectrum Chess II | Artic Computing | 1982 | labelimageminimize | |
Spectrum Voice Chess | Artic Computing | 1982 | labelimageminimize | |
Superchess | CP Software | 1982 | 48k and 16k version were released separately. | labelimageminimize |
The Chess Player | Quicksilva | 1982 | labelimageminimize | |
Chess | Psion Software | 1983 | labelimageminimize | |
Chess Tutor | Artic Computing | 1983 | labelimageminimize | |
Chess Tutor 1 | Braveline | 1983 | Not really a game where you play chess, but a tutorial about chess and which asks questions to test your knowledge after each chapter. | labelimageminimize |
Chess: The Turk | Oxford Computer Publishing | 1983 | labelimageminimize | |
Cyrus IS Chess | Intelligent Software | 1983 | labelimageminimize | |
Superchess II | CP Software | 1983 | labelimageminimize | |
Adversary | Steve Roe | 1984 | labelimageminimize | |
Death Chess 5000 | Artic Computing | 1984 | labelimageminimize | |
Superchess 3 | CP Software;Deep Thought Software | 1984 | labelimageminimize | |
Turbo Chess | Kerian UK | 1984 | labelimageminimize | |
Colossus Chess 4 | CDS Software | 1986 | labelimageminimize | |
Cyrus II Chess | Alligata (Intelligent Chess) | 1986 | labelimageminimize | |
Psi Chess | The Edge | 1986 | labelimageminimize | |
Master Chess | Mastertronic | 1987 | Masterchess has been designed to be a no-frills chess playing program of advanced ability which is easy to use. Special emphasis has been placed on providing facilities useful to those wishing to improve their game as well as just pass a pleasant hour or three. To this end it is possible to review an entire game step-by- step, or re-arrange the pieces to make a point, or even build up a position starting with a blank board. Handy for solving chess problems or practicing your end game! Early in the development of Masterchess, the 3-D, or perspective, view of the chess board was investigated and discarded. It is difficult to use on-screen and wastes a large amount of memory. The savings have gone into strengthening the computer opponent.*** [147] | labelimagesubject |
Mega Chess | Iber Soft | 1988 | labelimageminimize | |
Clock Chess '89 | CP Software | 1989 | labelimageminimize | |
The Chessmaster 2000 | Dro Soft (Gamart) | 1990 | labelimageminimize |